Sean Taylor

InGAME Project Director

Research Interests

The operating systems of innovation, alternative patronage models for micro studios, game development as performance.

What most excites you about working for InGAME?

Establishing a responsive and collaborative network between the cluster and its universities.

What makes the Dundee Video Games cluster special/different/unique?

I’ve been lucky enough to work in and around the Dundee videogames cluster for over 20 years. We have rich history, vibrant industry and world-class potential.

What makes it special? The people – their generosity, gumption and creativity.

What is your favourite gaming/immersive/digital experience?

Games: Journey (then), Holedown (now), Sensible Soccer (always).

Links to academic papers / press clippings

Punk Playthings: Provocations for 21st Century Game Makers (2018)