InGAME Project Director
The operating systems of innovation, alternative patronage models for micro studios, game development as performance.
What most excites you about working for InGAME?
Establishing a responsive and collaborative network between the cluster and its universities.
What makes the Dundee Video Games cluster special/different/unique?
I’ve been lucky enough to work in and around the Dundee videogames cluster for over 20 years. We have rich history, vibrant industry and world-class potential.
What makes it special? The people – their generosity, gumption and creativity.
What is your favourite gaming/immersive/digital experience?
Games: Journey (then), Holedown (now), Sensible Soccer (always).
Links to academic papers / press clippings
Punk Playthings: Provocations for 21st Century Game Makers (2018) https://amzn.to/2HxiftN